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Text File  |  2004-01-06  |  481 b   |  19 lines

  1.       #include "../CGVPMacro.csi"
  2.  
  3.       MainInput { uniform sampler2D bumpMap : texunit0,
  4.                   uniform sampler2D baseMap : texunit1  }
  5.       DeclarationsScript
  6.       {
  7.         OUT_T0_T1
  8.         FOUT
  9.       }
  10.       CoreScript
  11.       {
  12.         // load the decal
  13.         float4 bumpColor = tex2D(bumpMap, IN.Tex0.xy);
  14.         float4 decalColor = tex2D(baseMap, IN.Tex1.xy);
  15.         OUT.Color.xyz = decalColor.xyz;
  16.         OUT.Color.a = 1;
  17.       }
  18.       
  19.